Monday 12 December 2016

TO DO LIST

Section 1:
- Contents
- Introduction
- My previous photography work
- MOVE analogue v digital
- Week 4 Photoshoot Rf
- SUMMARY SO FAR

Section 2:
- Complete Practice Shoot Plans
- Week 5 Reading Rf
- Week 6 Reading Rf
- Week 6 Photoshoot
- Week 7 Photoshoot + Reading
- Week 8 Complete Functional Architecture
- Week 8 Photoshoot
- SUMMARY SO FAR

Section 3:
W9 -
W9 - Why do we love symmetry (intro + summary)
Week 11 - bare stuff
Week 12 - bare stuff

Shoots Needed for Weeks
6 - Tooting Du Cane Courts
7 - Kew Gardens
8 -
9 - Brutal and Art-Deco Brighton
10 - Mood Board of Online Photos
11 - Brutal Shoot 1
12 - Brutal Shoot 2

BLOGS TO ADD

  • Installations
  • Scanning Negative film
  • Production Schedule/Calendar
  • PHOTO SHOOT PRACTICE & CONTACT SHEETS
  • Editing my photos
  • Kaleidoscopes and geometric patterns and architecture - patterns
  • Project proposal
  • List of equipment, locations, budget
  • SYMMETRY IN CINEMA
  • Thursday 8 December 2016

    Project Proposal - Plan

    Project Proposal - The Beauty of Symmetrical Architecture

    Intro
    Summarise the project in 3 sentences

    Para 1
    - Explain how I decided on the symmetry theme
    - Importance of symmetry with humans (science, maths, design)

    Para 2 
    - Elaborate why I have chosen the subject of architecture in relation to symmetry and what I aim to capture
    - Standpoint/Perspective
    - London/Brighton brutalist architecture

    Para 3
    - Practicalities of the project
    - Refer to some of the test images

    Para 4
    - Things I still need to consider and develop on


    WHAT HOW WHY


    Friday 2 December 2016

    Symmetry and Architecture*

    1. http://www.mi.sanu.ac.rs/vismath/kim/index.html

    Architecture, as any compositional art, makes extensive use of symmetry. Across all cultures and in all time periods, architectural compositions are symmetrically arranged. There are so many kinds of symmetry, so many kinds of architecture, and so many ways of viewing architecture, that the argument threatens to become so generalised that it loses all meaning.

    The identification of symmetry types in a three-dimensional object such as a sculpture is somewhat more complicated because our perception of the object changes as we move around it. In the case of architecture, we not only move around it, but we move through it as well. This means that architecture provides us with a special opportunity to experience symmetry as well as to see it. This is possible because architecture consists of two distinct components: solid and void. Architecture is most frequently characterised by the nature of its elements: we recognise a Greek temple by its portico and pediments; a Gothic cathedral is characterised by its pointed arches and flying buttresses. These are the elements that make up the solid component of architecture, and it is likely that it is with this solid component the lay person has the most experience. Naturally in the composition of these elements that one would expect to find various kinds of symmetry relations.

    Symmetry Types in Architecture
    Symmetry types are divided into two categories: point groups and space groups. 
    - Point groups are characterised by their relationship to at least one important reference point.
    - Space groups lack such a specific reference point. 
    Both point groups and space groups are found in architecture. Here are the types of symmetry found in architecture:

    ___________________________________________________

    http://www.slate.com/articles/arts/architecture/2008/05/mirror_images.html

    Mirror Images - Why is Symmetry so Satisfying

    In an early chapter of his interesting new book, Symmetry: A Journey Into the Patterns of Nature, Marcus du Sautoy describes a visit to the Alhambra, the great Moorish palace in Granada, Spain. He and his young son spend an afternoon identifying 14 different types of symmetry represented in paving patterns, ornamentation, and tile work. To the layman, the patterns may look simply like pretty forms, but to du Sautoy, who teaches mathematics at Oxford University, they are expressions of deep geometries that have their own names: gyrations, *333s, miracles, double miracles. 

    Du Sautoy's book is about mathematics, but his excursion to the Alhambra is a reminder that symmetry has always been an important part of architecture. Symmetry appears in small things and large: Floor tiles may be laid in symmetrical patterns; the design of door paneling can be symmetrical, and so can window panes. In frontal symmetry, the left side of a building's facade mirrors the right (the entrance usually being in the middle); in axial-plan symmetry, the rooms on one side of the axis are a mirror image of those on the other. If the women's restroom is on one side, chances are the men's is on the other. Sometimes not being symmetrical is important; the fronts and backs of buildings, for example, are intentionally different. 

    Symmetros is a Greek word, and ancient Greek architecture used symmetry as a basic organizing principle. As did Roman, Romanesque, and Renaissance. Indeed, it is hard to think of any architectural tradition, Western or non-Western, that does not include symmetry. Symmetry is something that Islamic mosques, Chinese pagodas, Hindu temples, Shinto shrines, and Gothic cathedrals have in common. 

    Why is architectural symmetry so satisfying? As Leonardo da Vinci's famous drawing demonstrated, it reflects the human body, which has a right side and a left, a back and a front, the navel in the very centre. Du Sautoy writes that the human mind seems constantly drawn to anything that embodies some aspect of symmetry. He observes that "[a]rtwork, architecture and music from ancient times to the present day play on the idea of things which mirror each other in interesting ways." When we walk around a Baroque church, we experience many changing views, but when we walk down the main aisle—the line along which the mirror images of the left and right sides meet—we know that we are in a special relationship to our surroundings. And when we stand below the dome of the crossing, at the confluence of four symmetries, we know we have arrived.

    ___________________________________________________

    http://freshome.com/2014/09/29/why-our-brains-love-symmetry-in-design/
    http://lgg.epfl.ch/publications/2008/mitra_2008_SAD.pdf

    Symmetry and Cinema*

    Week Four [Reading Notes]
    Symmetry and Cinema

    For this week's reading and research to develop my project's theme of symmetry, I chose to research more into the film practice methods, looking at symmetrical compositions in the cinematography of motion pictures. Having a strong passion in film production and film studies, I admire the works of directors such as Christopher Nolan, Martin Scorsese, Wes Anderson, Terry Gilliam, Ridley Scott and Stanley Kubrick. All of these directors implore symmetrical compositions in a vast array of scenes and sequences in their films. By researching further into the use of symmetry in film, I was hoping it would give me a better understanding of why I wanted to do a project on symmetry, what perspectives I should take when composing my photographs, and more importantly why they use symmetry in the framing of their films.


    Reading 1:
    Symmetry and Architecture in Film by Allison Janes

    Symmetry is one of the fundamental principles of the classical language of architecture, and is central to the classical greek and roman definitions of beauty, as well as the humanist intentions of Renaissance and Enlightenment art and architecture. Classical symmetry is a reflection of divine perfection exemplified by the proportions found in nature and the cosmos, particularly the inherent symmetries of the human figure. Beauty, in the classical sense, is also derived from these relationships, such that a beautiful temple and well-formed man were part of the same overarching system of divine or cosmic proportions. In his work The Ten Books on Architecture, Vitruvius defines symmetry as the orderly, mutually corresponding arrangement of various parts of a body (human, built, natural or cosmic), producing a proportionate, balanced form or whole. This classical ideal is referred to as the Vitruvian man: the human body inscribed in the circle and the square (fundamental geometric patterns of the cosmic order)

    Vitruvius once said:
    “The design of Temples depends on symmetry, the rules of which Architects should be most careful to observe. Symmetry arises from proportion, which the Greeks call ἀναλογία. Proportion is a due adjustment of the size of the different parts to each other and to the whole; on this proper adjustment, symmetry depends. Hence no building can be said to be well designed which wants symmetry and proportion. In truth, they are as necessary to the beauty of a building as to that of a well-formed human figure.” (qtd. Thayer, 2011)

    Tessa Morrison states:
    “The idealization of the city as a symmetrical motif, both in art and literature, has endured through the millennia. In Plato's Critas, the city is depicted as five concentric rings of land and water surrounding the citadel… Town planning and religious traditions of Rome were expressed symbolically in this geometric layout of the Roman labyrinth. Both the earthly and heavenly cities were reflected in this motif since the microcosm reflected the macrocosm. In Revelations, the Heavenly Jerusalem has four-fold symmetry… Utopian visions of the city from the Renaissance through to those of James Silk Buckingham in the nineteenth century involved planned cities with strict symmetrical designs. With this symmetrical geometry, order would prevail, improving not only the aesthetics of the city but also improving the way of life of the population who lived in the city…” (Morrison, 2005)

    This online essay looked at one of my favourite films Brazil (Gilliam, 1985), I particularly like the mise-en-scene and set designs in this film, having a futuristic, utopian look to it. I really like the look of buildings like this, some people may not like them but I really like their futuristic appeal. Anyway, Jonathan Paul discusses Brazil:
    Libria’s urban form emphasizes the bilateral symmetry of horizontal and vertical planes in comparison to spherical or rotational symmetry. Bilateral symmetry is a function of a single axis, rather than the multiple or possibly infinite axis available with rotational symmetry. This spatial configuration implies a unidirectional tyranny and symbolizes the oppressive conformity promoted by the Tetragrammaton. The subjugated public is relegated to the horizontal plane of the city streets and squares where they are unable “rise above” the crowd. They are easily surveyed by the vertical architecture of the Tetragrammaton.
    In comparison, the vertical axis, which holds connotations of power and heavenly authority, is reserved for governmental buildings and iconography. The rigorous use of bilateral symmetry and the repetition of building elements such as columns, in Libria increase the perceived depth of the scenes. They also create the feeling of an artificially produced perspective. The symmetrically composed shots focus on distant vanishing points, reflecting the single social/religious forced ‘perspective’ imposed by the government.

    References

    Morrison, Tessa. (2005) “The Symbol of the City: Utopian Symmetry” International Journal of the Humanities , Vol. 3, Issue 5 (93-104)


    Thayer, B. (2011) LacusCurtius • Vitruvius on Architecture. Available at: http://penelope.uchicago.edu/Thayer/E/Roman/Texts/Vitruvius/home.html (Accessed: 2016).

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    Reading 2:
    The Art of Perspective and Symmetry in Cinematography by Jonathan Paul

    One-point perspective and symmetry as an expressive art form in film sometimes overlap. Professor Louis Thonsgaard from the University of Aarhus has described symmetry as

    : …material being organised in such a way that it conveys a sense of unity through repetition of one or more elements.

    Meanwhile, one-point perspective works by placing the camera perspective directly opposite from the horizon line and vanishing point. Filmmakers like Paul Thomas Anderson, Wes Anderson, and Stanley Kubrick make use of one-point perspective and symmetry in cinematography to frame the action within a scene.

    Kubrick and One-Point Perspective
    Stanley Kubrick is widely thought of as a genius filmmaker and a master of film composition. He would use this type of composition to elicit a phycological reaction, to place the audience in an uncomfortable state, as this is the natural reaction to this type of framing. The following video from Vimeo user kogonada has made the rounds several times, but that’s only because it presents the best evidence for Kubrick and one-point perspective.

    One-point perspective, though, is a technique used long before its introduction in the cinema. The understanding of the intricacies of perspective was reached only gradually over a period of 400 years, with Raffaello Sanzio (1483-1520), generally known as Raphael, as one of its most accomplished exponents. Leonardo da Vinci’s (1452-1519) “Last Supper” (1498) is one of the most famous and recognizable examples of the Renaissance use of perspective. The horizon line runs near the heads of the figures with the vanishing point leading all the receding lines (and hence the viewer’s eyes) to the figure of Christ. One last note: although the “Last Supper” painting represents a moment before something terrible happens, one-point perspective in painting does not always try to make the viewers feel uneasy.

    It’s interesting to think of one-point perspective and symmetry as something coming from a photographer. Photographers are, I would say aggressively, told to use the rule of thirds in their compositions instead of a bull’s-eye approach, and here we’ve a photographer repeatedly placing his actors in the center of the frame. Kubrick’s passion for photography started at the age of 13, when his father bought him a Graflex camera. 


    Kubrick's photo of Chicago, published by Look magazine in 1949
    Kubrick's Chicago, 1949

    Hired by Look magazine, in 1946, first as an apprentice and later as a full-time staff photographer, Kubrick soon revealed a keen interest in storytelling photographs. In 1949, Look published a photo essay, “Chicago-City of Extremes”, revealing his talent to create atmospheres. One of the images, of a congested Chicago street at night (above), shows the passion for the one-point perspective that would become a trademark in his moving images.



    Anderson and Kubrick's use of symmetry. Image source: http://www.provideocoalition.com/from-kubrick-to-anderson-one-point-perspective/
    Stanley Kubrick’s films like “The Shining”, “2001: A Space Odyssey”, “A Clockwork Orange”, “Full Metal Jacket”, “Barry Lyndon”, “Eyes Wide Shut” and “Paths of Glory” are examples of how the use of one-point perspective leads the public into the action, as if the three-dimensional effect created made the viewer “enter” the scene, instead of seeing it from afar. 

    Kubrick’s technique may well be associated with unsettling moments, but it is not be limited to that, as the cinematography of Wes Anderson reveals. The passion of this author for centring a shot is not new, as Anderson has used it over and over in his movies, from “The Fantastic Mr. Fox” to “The Darjeeling Limited”, “Life Aquatic with Steve Zissou”, “The Royal Tenenbaums”, “Moonrise Kingdom” (which offers plans similar to Kubrick’s “Full Metal Jacket”), the recent “The Grand Budapest Hotel” and again in the coming “She’s Funny That Way”.
    _________________________________________

    Reading 3:
    Symmetry - the Forbidden Fruit of Picture Composition in Film by Louis Thonsgaard

    The concept of symmetry sounds simple and familiar, yet symmetry is far more complex and difficult to apply in practice than one might think. The visual power of symmetry is so great that filmmakers often avoid or are advised against using symmetrical picture compositions. And this is not so odd, for if symmetry is used randomly and thoughtlessly, one runs the risk of creating visual disturbances in the narrative of the film. On the other hand, the filmmakers who master the art of symmetry wield a powerful visual aid capable of communicating complex meanings that cannot otherwise be conveyed visually.

    DEFINITIONS OF SYMMETRY 
    Symmetry refers to material being organised in such a way that it conveys a sense of unity through the repetition of one or more elements. In film theory, it is appropriate to speak of three kinds of symmetry in the two-dimensional picture.

    1. Translatory Symmetry 
    Translatory symmetry is basically the repetition of an object based on the formula "1+1+…". The displacement can vary in countless ways, as can the number of objects displaced. Translatory symmetry is fundamentally static and locked in a repetitive expression, yet by varying the concept it can be infused with a certain dynamic quality.

    2. Rotational Symmetry
    Rotational symmetry consists of similar, equidistant objects relating to a central point from equal distances. The objects in rotational symmetry often create a visual centrifugal force around a marked or unmarked center. In rotational symmetry at least two objects relate to each other

    3. Axial Symmetry (also called Bilateral or Mirror Symmetry) 
    Axial symmetry refers to the popular definition of symmetry as mirroring in respect to an axis. Axial symmetry primarily differs from other kinds of symmetry by containing objects that mirror each other. Furthermore, the mirroring objects relate to each other across a given axis that is either marked or unmarked. The axial symmetric picture consists of two mirroring parts which start out by counterbalancing each other compositionally, thus often creating compositions that are statically in balance. Yet as a closer look at axial symmetry will show, the concept has various expressive possibilities.

    ADVICE ON THE USE OF SYMMETRY
    Symmetry is a very obvious form of composition, which of course offers opportunities but at the same time can cause a situation to seem artificial, stilted, and thus shatter the illusion of the fiction. This is possibly the reason that a lot of filmmakers try to avoid symmetry.
    Rather than accentuating insignificant events in the film, it is important to emphasize those that are important at the right time. In addition, it is important to remember that like any other filmic device the effect of symmetry is weakened by frequent use.

    a) Important characters 
    Symmetrical compositions focus the attention on characters appearing in them, and hence it is important to consider who should appear in them. Only characters who are significant to the narrative of the film should be placed in the axis of symmetry. Less significant characters can appear as mirroring objects; however, if they do not refer to a significant character in the axis of symmetry this should be carefully considered. To place an insignificant character in the axis of symmetry can be disastrous for the spectator's perception of the scene, which is why this is hardly ever done.

    b) Basic use
    Personal enlightenment 

    Symmetry can be useful as a visual marker of important events in the narrative of a film, emphasizing the shots that need to be given attention - for example, if one of the main characters of the film gains new insight and thus makes a choice that will be decisive for the further development of the narrative. In connection with a personal enlightenment, which may be considered a significant moment in film narrative, it is possible to focus more attention on this shot by using symmetry.

    Powerful characters 
    The visual control of the picture created by symmetry can be conveyed to the characters of the people depicted. Hence it is natural to take advantage of symmetry in certain situations. Symmetry is often used to convey the high-status position of characters with, for instance, considerable power or physical strength. Although this use of symmetry may be tempting to apply often in a film, it is not advisable.

    Community 
    Since symmetry basically consists of several parts combined into a whole, it is natural to apply symmetry in situations where characters participate in some kind of community, one that may also contain animosity. Characters sharing some sort of community may figure as the mirroring objects in symmetrical compositions.

    Death 
    Characters or objects that can be connected to either conditions or actions in the symmetrically organised space of the Christian church are often placed in symmetrical picture compositions. Especially in connection with death, the use of symmetry is so extensive that spectators find symmetrical compositions natural, though usually this is unconscious. Symmetrical compositions are often applied in scenes concerning death. As the simplest form of symmetry can express peace, stability and eternity, it is natural to apply symmetry in these situations. Furthermore, this use has evolved so much that we now often see dying characters in symmetries with diagonal axes. The acceptance or expectation of symmetry in connection with death is so great that it may be described as one of the most developed areas in the creative use of symmetry, as will be illustrated by an example in the next section.

    c) Advanced use 
    Transformation 
    Some of the most exciting symmetries in films are created when the composition of a shot is transformed from being asymmetrical to being symmetrical, or from being symmetrical to being asymmetrical. When symmetry is applied this way, the possibilities for its use in respect to narrative transformations becomes obvious.

    Asymmetrical symmetry 
    There are a number of symmetrical compositions that only occur in moving pictures. They are created by frames that may have symmetrical elements but that would not be described as symmetrical if viewed separately. These shots still give a symmetrical impression because the objects move over time, which may give the shot a visual quality that the separate frames do not contain.
    In Heat (Michael Mann, 1995), after lengthy deliberation between the main characters,  Neil decides to take vengeance on the traitor Waingro. The camera follows Neil as he walks down a hotel corridor, which he corresponds to symmetrically, while other characters create disorder and asymmetry as they run past him and the camera in the opposite direction. In a film that all but avoids symmetrical compositions, this shot has a very powerful effect, charismatically emphasising Neil's strength, decisiveness and control.

    d) Planning 
    The absence of symmetry 
    Each time symmetry is applied there will be asymmetry for a while up to the symmetrical shot - unless it is a matter of a series of symmetrical shots, which is very rare. Because symmetry is a distinctive form of composition that draws attention to itself, the absence of symmetry helps intensify the visual effect and thus also the viewer's focus of attention when the symmetrical composition is finally applied. The longer the absence of symmetry, the greater an effect can be created.

    Be prepared 
    Before planning to shoot a symmetrical composition one should be aware that it is probably not possible to cut back to this shot in the same scene without giving the impression of having failed to take enough shots during the shooting. The symmetrical shot is not to be considered a regular shot from which one can cut back and forth. It draws too much attention to itself for that.
    A scene may for example be introduced and concluded with the same shot. Furthermore, the shot may appear several times if it is part of a series of symmetrical shots, but it will function best if there is a change in the visual expression of the symmetrical composition. Thus, it is important to plan symmetrical compositions carefully, and preferably one should film the situation from an asymmetrical angle if the possibility of cutting back to this shot is to remain open.


    Reading Sources:
    1. Janes, A. (2008) Symmetry and film: Asymmetry and madness. Available at: http://www.tboake.com/madness/janes/symmetry_asymmetry_madness.html (Accessed: 2016).

    2. Paul, J. (2015) The Art of Perspective and Symmetry in Cinematography. Available at: https://www.premiumbeat.com/blog/the-art-of-perspective-and-symmetry-in-cinematography/ (Accessed: 2016).

    3. Thonsgaard, L. and Raskin, R. (2003) ’Symmetry - the Forbidden Fruit of Picture Composition in Film’ in A Danish Journal of Film Studies: p.o.v. [Issue 15]. Available at: http://pov.imv.au.dk/pdf/pov15.pdf (Accessed:  2016).





    Week 11 - Camera Bracketing

    In this week's workshop, I shared some of the photographs I acquired from the practice shoots around London and was given a very important piece of practical advice by my tutor and classmates regarding how I should approach future photo shoots for my project.
    This piece of practical advice I received was to use what is known as 'camera bracketing' when capturing photographs for my project. However, I didn't really possess a lot of knowledge about what camera bracketing even is, so I thought it would be beneficial to learn more about what it is, how to use it and why it would help support my project. Here is some of the research I've done about it:


    Camera BracketingCamera bracketing is essential to photography in regards to capturing detail. The camera takes shots of multiple exposures settings (bright and dark) giving the image and high-dynamic range (HDR). The exposure that's set at the time of shooting forms the mid-point of this range, and the camera can record detail either side of this, in areas that are slightly brighter or darker than this 'middle' setting.


    Why use Camera Bracketing?There are two reasons you might want to use camera bracketing functions on photo shoots:- As a safety net to ensure you get at least one well-exposed picture of the scene (as camera exposure meters don't always get it right the first time).- To give you a range of exposures that you can blend together later in software.


    Dynamic range and ContrastDynamic range can be measured in stops. For instance, if a camera offers nine stops of dynamic range, it means it can record detail in areas of a picture that are up to four stops brighter and up to four stops darker than the set exposure. Contrast is the difference between the darkest and brightest parts - of a scene will often fall within the camera sensor's dynamic range, which means you can record detail in all areas in a single shot. However, high-contrast scenes may exceed the camera's dynamic range, so you may end up with a picture that holds no detail in shady areas or bright areas - or either. 


    How Camera Bracketing can aid my projectWhen you photograph a dark building backlit against a very bright sky, the difference in brightness between the deepest shadows on the building to the brightest highlights in the sky may be 12-stops. This is likely to exceed my DSLRs dynamic range, so I won't be able to record details in all of the areas of the picture in one attempt. This is clear in many of my shoots so far as I tend to only take 2/3 photographs at certain standpoints/perspectives before moving onto the next spot, and so I end up with a picture where the shadows are too bright, or the highlights are too dark. Thus, camera bracketing will allow me to get around this limitation by taking a whole sequence of shots at different exposures - from a short exposure that under-exposes the shadows (but ensures that the highlights aren't burnt out), through to a long exposure that reveals the detail in the shadows (but over-exposes the highlights). The well-exposed parts of each of my sequence of shots can then be combined in Photoshop or similar software to create a high dynamic range (HDR) image.


    The Best Way to Use Bracketing for My ProjectYou can bracket your photographs manually or let the camera do it for you automatically. As it's important for my photographs to have a small aperture, I will need to alternate the shutter speeds of the camera if I chose to do it manually. If I chose to do it automatically, I will have to use my camera's Exposure Compensation function (press and hold the '+/-' button) to take other shots that are  brighter (by dialling in a '+' value) and ones that are darker (by dialling in a '-' value). I should always remember to make sure that always make sure that I use the camera in Aperture Priority mode or Manual mode if I do activate Auto Exposure Bracketing, since this locks the aperture value in.


    Sources1. http://www.techradar.com/how-to/photography-video-capture/cameras/bracketing-explained-what-you-need-to-know-about-maximising-detail-1321001




    Thursday 24 November 2016

    Week 10 [Project Development] - Brutalist Architecture*

    I thought it would be a good idea to research the brutalist style of architecture as friends of mine who are studying architecture, graphic design also photography all encouraged me to do so by their comments on some of the images I shared from my practice shoots via social media. From my project's theme regarding the beauty of symmetry within architecture and carrying out the shoots in my hometowns of London and Brighton, there seemed to be a correlation between brutalist architectural subjects with their symmetrical structuring and being located in places that are in some way personal to me. Thus, by researching this style of architecture, I am hoping it will help me find a way to make a connection between my final collection of images for the project by focusing on this style of architecture for my project as my most successful images I have captured in my practice shoots have come from this style of architecture.

    _________________________________

    What is Brutalism?
    Alison and Peter Smithson’s school at Hunstanton in Norfolk
    Brutalism is a post-war style of architecture in the raw, with an emphasis on materials, textures and construction, producing highly expressive forms defined by the use of simple block-like forms usually made from cast concrete or brick.
    Le Corbusier's 'Unite d’Habitation' in Marseilles

    Seen in the work of Le Corbusier from the late 1940s with the Unite d’Habitation in Marseilles, the term Brutalism was first used in England by the architectural historian Reyner Banham in 1954. It referred to the work of Alison and Peter Smithson’s school at Hunstanton in Norfolk because of its uncompromising approach to the display of structure and services, albeit in a steel building rather than reinforced concrete. 

    Brutalist and New Brutalist architecture places an emphasis on materials, textures and construction as well as functionality and equality. The brutalist architects challenged traditional notions of what a building should look like, focussing on interior spaces as much as exterior. They also showed the building’s construction, unafraid to make a feature of service towers, plumbing and ventilation ducts in their creations.

    Most Acclaimed Brutalist Architects

    1. Le Corbusier
    Le Corbusier was a Swiss modernist architect whose Unite d’Habitation in Marseilles used raw concrete and is seen as an early example of Brutalism. He was a major influence on many of the architects that helped define the brutalist movement.

    2. Sir Basil Spence
    Sir Basil Spence was a Scottish architect whose later work was categorised as Brutalist when he shifted to making social housing in the late 1950s. He is perhaps best known for Coventry Cathedral.

    3. Ernö Goldfinger
    Sir Basil Spence was a Scottish architect whose later work was categorised as Brutalist when he shifted to making social housing in the late 1950s. He is perhaps best known for Coventry Cathedral.

    4. Sir Denys Lasdun
    Sir Denys Lasdun was an English architect behind many of London’s most iconic brutalist buildings including the Royal National Theatre on Southbank and 20 Bedford Way in Bloomsbury. He used rough textures in his concrete forms, in particular wood ‘shuttering’ from when the concrete was cast in situ.

    5. Peter and Alison Smithson
    Alison and Peter Smithson were a highly influential husband and wife architectural partnership that pioneered New Brutalism. They were behind the controversial Hunstanton Secondary Modern School in Norfolk which was completed in 1954 when the couple were still in their twenties.


    According to RIBA, this is what to look for in a brutalist building
    1. Rough, unfinished surfaces
    2. Unusual shapes
    3. Heavy-looking materials
    4. Massive forms
    5. Small windows in relation to the other parts


    Brutalism in London & Brighton

    1. Trellick Tower, Kensal Town by Ernö Goldfinger, 1972

    2. Balfron Tower, Bromley-by-Bow by Ernö Goldfinger, 1966

    3. One Kemble Street, Holborn by Richard Seifert/George Marsh, 1966

    4. 20 Bedford Way, Bloomsbury by Sir Denys Lasdun, 1977

    5. National Theatre, South Bank by Sir Denys Lasdun, 1976

    6. Hayward Gallery, South Bank by Hubert Bennett/Jack Whittle, 1968

    7. Queen Elizabeth Hall, South Bank by Higgs and Hill, 1967

    8. Robin Hood Gardens, Poplar by Peter and Alison Smithson, 1972

    9. Weston Rise Estate by Howell, Killick, Partridge & Amis, 1963-69

    10. The Barbican Estate by Chamberlin, Powell and Bon, 1969

    11. Crescent House, Golden Lane Estate by Chamberlin, Powell and Bon, 1959

    12. Ministry of Justice/102 Petty France by Sir Basil Spence, 1976

    13. Pimlico School, Pimlico by John Bancroft, 1966-1970

    14. Hyde Park Barracks by Sir Basil Spence, 1970 

    Useful Resource for Photoshoots

    Brutalist Map of London
    This two-sided folding map features over fifty leading examples of Brutalist architecture in London, from the Alexandra Road Estate to World's End Housing. Celebrated Brutalist buildings such as the Trellick Tower, the Barbican and the National Theatre are included along with lesser known, yet equally influential buildings. The reverse side of the map features an introduction to Brutalism by Henrietta Billings, photos by Simon Phipps and details about each building.
    Perfect for a walking tour or framing, this map measures slightly larger than A2 open, folds to slightly larger than A5 and is protected by a wide band. All of our printed publications are printed in East Sussex on quality recycled paper.

    Available at: http://bluecrowmedia.com/product/brutalist-london-map

    Brutalist Architecture Photographers
    http://www.archdaily.com/784876/utopia-photo-series-captures-londons-brutalist-architecture
    http://www.rochowski.net/brutalist-i
    Sources: 
    - https://www.architecture.com/Explore/ArchitecturalStyles/Brutalism.aspx
    - http://20bedfordway.com/news/guide-to-brutalist-architecture-london/
    - https://www.youtube.com/watch?v=oO8sQGHt6Ec
    - http://londonist.com/2012/05/londons-top-brutalist-buildings

    Tuesday 22 November 2016

    Week 10 - Workshop Notes

    Be sure to add a project management section, which should include:
    - Budgets and potentially fundraising of finances
    - Critical path calendar
    - Picture Selection process (developing, printing, editing, exhibiting)
    - Shot lists and call sheet requirements
    - Mood boards

    - Photoshop feedback, transforming the image to play with perspective and reflections
    Joshua Davis 2008

    Lecture Notes - Lance Dann

    Producing on the Bleeding Edgeby Dr. Lance Dann


    A production journey involves:
    - Idea development
    - Bid writing
    - Team building
    - Scripting
    - Production Planning
    - Production
    - Casting
    - Directing
    - Post-production, marketing and beyond

    The Bleeding Edge
    - Podcast Audio drama series
    - A futuristic thriller in 10 parts concerning themes of modern work, bio-ethics, identity and blood
    - Transmedia (or post Transmedia experience) experience
    - Funded by the Welcome Trust
    - Supported by the Universities Brighton, University of Sussex and Imperial
    - Produced by Resonance 104.4FM
    - Due for release online and by broadcast in Spring 2017
    - Currently the highest funded independent drama podcast in the world
    - Approach both as an academic and as a practitioner

    Bid-Writing
    - Respond to the brief
    - Look at what else has been commissioned
    - Sell what the client wants to buy
    - Be pragmatic, you can't always do just what you want to do
    - Write in a manner that is positive, engaging and feels realistic
    - Write, re-draft, re-write and re-draft, until it is perfect (every single word counts)
    - Don't get burdened down with the specifics
    - Hollywood term: "Sell the sizzle, not the steak" Don't get lost in the specific details of your project, sell the feeling of the piece.

    Team Building
    - Be really careful who you work with from the off
    - This is a long term relationship you are going into: check their credentials, check their CV, go with you doubts
    - Mix up the team - people you know and trust, and then new people to keep you on your toes
    "Latent network" Starkay (2004) these are combinations of people you bring back as you trust them and know they produce quality work
    - Diversify as much as possible, different kinds of people offer different solutions and approaches
    - When you find the right person to work with, someone you click with, work with them! Keep them! Shower them with love!!


    Script Writing - 3 Stages


    OPEN CREATIVITY
    Anything is possible
    Throw ideas around
    Messy, chaotic, and surprising
    Make each other laugh and have fun
    Never say "No" - always "Yes and..."
    Work in 50-minute sessions
    Use rules and structures as guides but throw them away when you need them.

    CLOSED PROCESS
    Personal. Focus and controlled
    Shut out doubt and the outside world
    Commit the words to the page
    Take yourself emotionally to the place of the scene
    Work in 25-minute blocks
    Take proper breaks after 90 minutes, do something different
    Do not look at your bloody phones, that is not a break! Use an App Self Control to cut down your internet consumption in a controlled structure

    EDITORIAL PROCESS
    Take the draft that you have created and cut it
    Shift, change and bring in new material
    Read it from an objective point of view
    This is where your critical training kicks in
    If something feels wrong, it most likely is wrong
    If you are collaborating be brutal, be honest and also be understanding
    Don't be beholden to you seat collateral

    First Impressions Count
    Your pilot episode is everything
    - The whole spirit of the work has to be summed up in that programme
    - There has to be some resolution along with sufficient leads and storylines for the audience to have to engage with the next episode
    - All the characters have to be in there and the audience has to understand their characters
    Your first scene is everything
    - This is when people will decide whether the are going to stick with you

    "There is blood on the walls of my office"

    Production Planning
    - keep a rolling version of your budget open and running
    - Predicate for the worst, assume thing will go wrong at all stages
    - Taxis, trains, teas and AirBnBs will always add up to far more than you imagine
    - Get everyone's schedules as early as you can
    - Draw up contracts and have you cast sign them and respect them
    - Plan for working 8-hour days with break
    - You can push it longer and later on certain shoots but use that time rarely and carefully
    - Withdraw a huge wad of cash to bankroll the project, if you pay expenses in cash, everyone will love you!
    - Build as much information as you can for your requirements

    3 Rules of Audio Production
    1. Do not use pro tools
    2. No really, DO NOT use it
    3. See rule one

    More Production Tips
    Plan out your scenes
    - Where are they going to happen?
    - What movement is there going to be?
    - How will you post produce the project?
    Project Forward
    - Imagine what you will be doing with the material in post
    - Label your equipment carefully and logically
    - Set up extra mics and gather extra shots if the capacity is there

    Casting
    Spend money and take your time - it is worth it!
    There is a lot of talent out there.
    Look at showreels.
    Contact agents.
    Sell your project for them.
    Create a professional appearing casting call sheet including project details, output summaries, a synopsis and then a range of character profiles.
    Audition - prep scripts and think of exercises.
    You'll know when they are in the room and they are right.
    Go for personality and attitude as much as ability.
    Be friendly, engaged and professional with everyone.

    Directing
    - Your role is to create the context for the actors to perform
    - They are not your puppets
    - Tell them who they are, what they are about to do, why they are doing it and where
    - Don't tell them what to do, let them surprise you
    - If you have cast correctly, they will bring more to the piece you alone could give them
    - Every character has an internal life - we are all stars of our own life stories. Even passing a character has motivation. Never forget that

    Create a safe space/working environment
    - Be positive and upbeat at all times
    - You are at the centre of a crazy, messed up family that will exist only for a few days/weeks.
    - Never let the actors see the stress you are feeling
    - Always respond with "that was great...now why don't we try it like this..."
    - Everyone is there because of you, but you are not the boss
    - Respect and value everyone equally
    - Channel communications through you but allow people space to contribute
    - Crack the whip only when you need to, allow people time to grow.
    - Be the first to arrive and the last to leave
    - Muck in, empty the bins, buy the coffees
    - If you snap at someone, clear up the matter then and there
    - If people see that this is the way a production is running... then they will give you so much more

    What to do if you are working on a production team as an intern:bkm
    - Listen in and be ready to step in and help out before you are asked
    - Judge a situation. Know when to step and help out, and know when to step and let something run its course.
    - Ensure you are treated with respect at all times. You are GIVING them your time as a runner or intern - they owe YOU!
    - Never put up with any harassment. Call people out on their behaviour and shit. No one is too powerful. No one should be allowed to get away with anything.